1 #ifndef COIN_SOINDEXEDLINESET_H
2 #define COIN_SOINDEXEDLINESET_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoIndexedShape.h>
30 #ifndef SO_END_LINE_INDEX // also defined in SoVRMLIndexedLineSet.h
31 #define SO_END_LINE_INDEX (-1)
32 #endif // !SO_END_LINE_INDEX
34 class SoIndexedLineSetP;
42 static void initClass(
void);
69 Binding findNormalBinding(
SoState * state);
70 Binding findMaterialBinding(
SoState * state);
72 SoIndexedLineSetP * pimpl;
75 #endif // !COIN_SOINDEXEDLINESET_H
The SoIndexedLineSet class is used to render and otherwise represent indexed lines.
Definition: SoIndexedLineSet.h:36
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
virtual void notify(SoNotList *nl)
Definition: SoVertexShape.cpp:161
The SoIndexedShape class is the superclass for all indexed vertex shapes.
Definition: SoIndexedShape.h:34
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
#define SO_NODE_HEADER(classname)
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:34
virtual void generatePrimitives(SoAction *action)=0
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:36
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:182
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:379
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:33
The SoNotList class is a list of SoNotRec notification records.
Definition: SoNotification.h:34
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:34
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