GetDamage
Category:
Objects / Status
Since engine version:
5.1 OC
Description
Determines the damage level of an object.
Syntax
int
GetDamage();
Example
if
(GetDamage() > 100)
Split2Components
();
Decomposes the calling object if it has taken too much damage.
See also:
DoDamage
,
DoEnergy
Sven2, 2002-05