Graphics.Rendering.OpenGL.Raw.EXT.VertexShader
glBeginVertexShader
glEndVertexShader
glBindVertexShader
glGenVertexShaders
glDeleteVertexShader
glShaderOp1
glShaderOp2
glShaderOp3
glSwizzle
glWriteMask
glInsertComponent
glExtractComponent
glGenSymbols
glSetInvariant
glSetLocalConstant
glVariantbv
glVariantsv
glVariantiv
glVariantfv
glVariantdv
glVariantubv
glVariantusv
glVariantuiv
glVariantPointer
glEnableVariantClientState
glDisableVariantClientState
glBindLightParameter
glBindMaterialParameter
glBindTexGenParameter
glBindTextureUnitParameter
glBindParameter
glIsVariantEnabled
glGetVariantBooleanv
glGetVariantIntegerv
glGetVariantFloatv
glGetVariantPointerv
glGetInvariantBooleanv
glGetInvariantIntegerv
glGetInvariantFloatv
glGetLocalConstantBooleanv
glGetLocalConstantIntegerv
glGetLocalConstantFloatv
gl_VERTEX_SHADER
gl_VARIANT_VALUE
gl_VARIANT_DATATYPE
gl_VARIANT_ARRAY_STRIDE
gl_VARIANT_ARRAY_TYPE
gl_VARIANT_ARRAY
gl_VARIANT_ARRAY_POINTER
gl_INVARIANT_VALUE
gl_INVARIANT_DATATYPE
gl_LOCAL_CONSTANT_VALUE
gl_LOCAL_CONSTANT_DATATYPE
gl_OP_INDEX
gl_OP_NEGATE
gl_OP_DOT3
gl_OP_DOT4
gl_OP_MUL
gl_OP_ADD
gl_OP_MADD
gl_OP_FRAC
gl_OP_MAX
gl_OP_MIN
gl_OP_SET_GE
gl_OP_SET_LT
gl_OP_CLAMP
gl_OP_FLOOR
gl_OP_ROUND
gl_OP_EXP_BASE_2
gl_OP_LOG_BASE_2
gl_OP_POWER
gl_OP_RECIP
gl_OP_RECIP_SQRT
gl_OP_SUB
gl_OP_CROSS_PRODUCT
gl_OP_MULTIPLY_MATRIX
gl_OP_MOV
gl_OUTPUT_VERTEX
gl_OUTPUT_COLOR0
gl_OUTPUT_COLOR1
gl_OUTPUT_TEXTURE_COORD0
gl_OUTPUT_TEXTURE_COORD1
gl_OUTPUT_TEXTURE_COORD2
gl_OUTPUT_TEXTURE_COORD3
gl_OUTPUT_TEXTURE_COORD4
gl_OUTPUT_TEXTURE_COORD5
gl_OUTPUT_TEXTURE_COORD6
gl_OUTPUT_TEXTURE_COORD7
gl_OUTPUT_TEXTURE_COORD8
gl_OUTPUT_TEXTURE_COORD9
gl_OUTPUT_TEXTURE_COORD10
gl_OUTPUT_TEXTURE_COORD11
gl_OUTPUT_TEXTURE_COORD12
gl_OUTPUT_TEXTURE_COORD13
gl_OUTPUT_TEXTURE_COORD14
gl_OUTPUT_TEXTURE_COORD15
gl_OUTPUT_TEXTURE_COORD16
gl_OUTPUT_TEXTURE_COORD17
gl_OUTPUT_TEXTURE_COORD18
gl_OUTPUT_TEXTURE_COORD19
gl_OUTPUT_TEXTURE_COORD20
gl_OUTPUT_TEXTURE_COORD21
gl_OUTPUT_TEXTURE_COORD22
gl_OUTPUT_TEXTURE_COORD23
gl_OUTPUT_TEXTURE_COORD24
gl_OUTPUT_TEXTURE_COORD25
gl_OUTPUT_TEXTURE_COORD26
gl_OUTPUT_TEXTURE_COORD27
gl_OUTPUT_TEXTURE_COORD28
gl_OUTPUT_TEXTURE_COORD29
gl_OUTPUT_TEXTURE_COORD30
gl_OUTPUT_TEXTURE_COORD31
gl_OUTPUT_FOG
gl_SCALAR
gl_VECTOR
gl_MATRIX
gl_VARIANT
gl_INVARIANT
gl_LOCAL_CONSTANT
gl_LOCAL
gl_MAX_VERTEX_SHADER_INSTRUCTIONS
gl_MAX_VERTEX_SHADER_VARIANTS
gl_MAX_VERTEX_SHADER_INVARIANTS
gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS
gl_MAX_VERTEX_SHADER_LOCALS
gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS
gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS
gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS
gl_MAX_OPTIMIZED_VERTEX_SHADER_INARIANTS
gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS
gl_VERTEX_SHADER_INSTRUCTIONS
gl_VERTEX_SHADER_VARIANTS
gl_VERTEX_SHADER_INVARIANTS
gl_VERTEX_SHADER_LOCAL_CONSTANTS
gl_VERTEX_SHADER_LOCALS
gl_VERTEX_SHADER_BINDING
gl_VERTEX_SHADER_OPTIMIZED
gl_X
gl_Y
gl_Z
gl_W
gl_NEGATIVE_X
gl_NEGATIVE_Y
gl_NEGATIVE_Z
gl_NEGATIVE_W
gl_ZERO
gl_ONE
gl_NEGATIVE_ONE
gl_NORMALIZED_RANGE
gl_FULL_RANGE
gl_CURRENT_VERTEX
gl_MVP_MATRIX