Graphics.Rendering.OpenGL.Raw.NV.TextureShader

Tokens

gl_TEXTURE_SHADER

gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING

gl_SHADER_OPERATION

gl_OFFSET_TEXTURE_SCALE

gl_OFFSET_TEXTURE_BIAS

gl_OFFSET_TEXTURE_2D_SCALE

gl_OFFSET_TEXTURE_2D_BIAS

gl_PREVIOUS_TEXTURE_INPUT

gl_CULL_MODES

gl_OFFSET_TEXTURE_MATRIX

gl_OFFSET_TEXTURE_2D_MATRIX

gl_CONST_EYE

gl_SHADER_CONSISTENT

gl_PASS_THROUGH

gl_CULL_FRAGMENT

gl_OFFSET_TEXTURE_2D

gl_OFFSET_TEXTURE_RECTANGLE

gl_OFFSET_TEXTURE_RECTANGLE_SCALE

gl_DEPENDENT_AR_TEXTURE_2D

gl_DEPENDENT_GB_TEXTURE_2D

gl_DOT_PRODUCT

gl_DOT_PRODUCT_DEPTH_REPLACE

gl_DOT_PRODUCT_TEXTURE_2D

gl_DOT_PRODUCT_TEXTURE_RECTANGLE

gl_DOT_PRODUCT_TEXTURE_CUBE_MAP

gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP

gl_DOT_PRODUCT_REFLECT_CUBE_MAP

gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP

gl_UNSIGNED_IDENTITY

gl_EXPAND_NORMAL

gl_HILO

gl_DSDT

gl_DSDT_MAG

gl_DSDT_MAG_VIB

gl_UNSIGNED_INT_S8_S8_8_8

gl_UNSIGNED_INT_8_8_S8_S8_REV

gl_SIGNED_RGBA

gl_SIGNED_RGBA8

gl_SIGNED_RGB

gl_SIGNED_RGB8

gl_SIGNED_LUMINANCE

gl_SIGNED_LUMINANCE8

gl_SIGNED_LUMINANCE_ALPHA

gl_SIGNED_LUMINANCE8_ALPHA8

gl_SIGNED_ALPHA

gl_SIGNED_ALPHA8

gl_SIGNED_INTENSITY

gl_SIGNED_INTENSITY8

gl_SIGNED_RGB_UNSIGNED_ALPHA

gl_SIGNED_RGB8_UNSIGNED_ALPHA8

gl_HILO16

gl_SIGNED_HILO

gl_SIGNED_HILO16

gl_DSDT8

gl_DSDT8_MAG8

gl_DSDT_MAG_INTENSITY

gl_DSDT8_MAG8_INTENSITY8

gl_HI_SCALE

gl_LO_SCALE

gl_DS_SCALE

gl_DT_SCALE

gl_MAGNITUDE_SCALE

gl_VIBRANCE_SCALE

gl_HI_BIAS

gl_LO_BIAS

gl_DS_BIAS

gl_DT_BIAS

gl_MAGNITUDE_BIAS

gl_VIBRANCE_BIAS

gl_TEXTURE_BORDER_VALUES

gl_TEXTURE_HI_SIZE

gl_TEXTURE_LO_SIZE

gl_TEXTURE_DS_SIZE

gl_TEXTURE_DT_SIZE

gl_TEXTURE_MAG_SIZE