Graphics.Rendering.OpenGL.Raw.ARB.UniformBufferObject
glGetUniformIndices
glGetActiveUniformsiv
glGetActiveUniformName
glGetUniformBlockIndex
glGetActiveUniformBlockiv
glGetActiveUniformBlockName
glBindBufferRange
glBindBufferBase
glGetIntegeri_v
glUniformBlockBinding
gl_UNIFORM_BUFFER
gl_UNIFORM_BUFFER_BINDING
gl_UNIFORM_BUFFER_START
gl_UNIFORM_BUFFER_SIZE
gl_MAX_VERTEX_UNIFORM_BLOCKS
gl_MAX_GEOMETRY_UNIFORM_BLOCKS
gl_MAX_FRAGMENT_UNIFORM_BLOCKS
gl_MAX_COMBINED_UNIFORM_BLOCKS
gl_MAX_UNIFORM_BUFFER_BINDINGS
gl_MAX_UNIFORM_BLOCK_SIZE
gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT
gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
gl_ACTIVE_UNIFORM_BLOCKS
gl_UNIFORM_TYPE
gl_UNIFORM_SIZE
gl_UNIFORM_NAME_LENGTH
gl_UNIFORM_BLOCK_INDEX
gl_UNIFORM_OFFSET
gl_UNIFORM_ARRAY_STRIDE
gl_UNIFORM_MATRIX_STRIDE
gl_UNIFORM_IS_ROW_MAJOR
gl_UNIFORM_BLOCK_BINDING
gl_UNIFORM_BLOCK_DATA_SIZE
gl_UNIFORM_BLOCK_NAME_LENGTH
gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS
gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
gl_INVALID_INDEX