Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects
glUseProgramStages
glActiveShaderProgram
glCreateShaderProgramv
glBindProgramPipeline
glDeleteProgramPipelines
glGenProgramPipelines
glIsProgramPipeline
glGetProgramPipelineiv
glProgramUniform1i
glProgramUniform1iv
glProgramUniform1f
glProgramUniform1fv
glProgramUniform1d
glProgramUniform1dv
glProgramUniform1ui
glProgramUniform1uiv
glProgramUniform2i
glProgramUniform2iv
glProgramUniform2f
glProgramUniform2fv
glProgramUniform2d
glProgramUniform2dv
glProgramUniform2ui
glProgramUniform2uiv
glProgramUniform3i
glProgramUniform3iv
glProgramUniform3f
glProgramUniform3fv
glProgramUniform3d
glProgramUniform3dv
glProgramUniform3ui
glProgramUniform3uiv
glProgramUniform4i
glProgramUniform4iv
glProgramUniform4f
glProgramUniform4fv
glProgramUniform4d
glProgramUniform4dv
glProgramUniform4ui
glProgramUniform4uiv
glProgramUniformMatrix2fv
glProgramUniformMatrix3fv
glProgramUniformMatrix4fv
glProgramUniformMatrix2dv
glProgramUniformMatrix3dv
glProgramUniformMatrix4dv
glProgramUniformMatrix2x3fv
glProgramUniformMatrix3x2fv
glProgramUniformMatrix2x4fv
glProgramUniformMatrix4x2fv
glProgramUniformMatrix3x4fv
glProgramUniformMatrix4x3fv
glProgramUniformMatrix2x3dv
glProgramUniformMatrix3x2dv
glProgramUniformMatrix2x4dv
glProgramUniformMatrix4x2dv
glProgramUniformMatrix3x4dv
glProgramUniformMatrix4x3dv
glValidateProgramPipeline
glGetProgramPipelineInfoLog
gl_VERTEX_SHADER_BIT
gl_FRAGMENT_SHADER_BIT
gl_GEOMETRY_SHADER_BIT
gl_TESS_CONTROL_SHADER_BIT
gl_TESS_EVALUATION_SHADER_BIT
gl_ALL_SHADER_BITS
gl_PROGRAM_SEPARABLE
gl_ACTIVE_PROGRAM
gl_PROGRAM_PIPELINE_BINDING