Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects
glDeleteObject
glGetHandle
glDetachObject
glCreateShaderObject
glShaderSource
glCompileShader
glCreateProgramObject
glAttachObject
glLinkProgram
glUseProgramObject
glValidateProgram
glUniform1f
glUniform2f
glUniform3f
glUniform4f
glUniform1i
glUniform2i
glUniform3i
glUniform4i
glUniform1fv
glUniform2fv
glUniform3fv
glUniform4fv
glUniform1iv
glUniform2iv
glUniform3iv
glUniform4iv
glUniformMatrix2fv
glUniformMatrix3fv
glUniformMatrix4fv
glGetObjectParameterfv
glGetObjectParameteriv
glGetInfoLog
glGetAttachedObjects
glGetUniformLocation
glGetActiveUniform
glGetUniformfv
glGetUniformiv
glGetShaderSource
gl_PROGRAM_OBJECT
gl_OBJECT_TYPE_ARB
gl_OBJECT_SUBTYPE
gl_OBJECT_DELETE_STATUS
gl_OBJECT_COMPILE_STATUS
gl_OBJECT_LINK_STATUS
gl_OBJECT_VALIDATE_STATUS
gl_OBJECT_INFO_LOG_LENGTH
gl_OBJECT_ATTACHED_OBJECTS
gl_OBJECT_ACTIVE_UNIFORMS
gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH
gl_OBJECT_SHADER_SOURCE_LENGTH
gl_SHADER_OBJECT
gl_FLOAT
gl_FLOAT_VEC2
gl_FLOAT_VEC3
gl_FLOAT_VEC4
gl_INT
gl_INT_VEC2
gl_INT_VEC3
gl_INT_VEC4
gl_BOOL
gl_BOOL_VEC2
gl_BOOL_VEC3
gl_BOOL_VEC4
gl_FLOAT_MAT2
gl_FLOAT_MAT3
gl_FLOAT_MAT4
gl_SAMPLER_1D
gl_SAMPLER_2D
gl_SAMPLER_3D
gl_SAMPLER_CUBE
gl_SAMPLER_1D_SHADOW
gl_SAMPLER_2D_SHADOW
gl_SAMPLER_2D_RECT
gl_SAMPLER_2D_RECT_SHADOW
type GLhandle