Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects

Functions

glUseProgramStages

glActiveShaderProgram

glCreateShaderProgramv

glBindProgramPipeline

glDeleteProgramPipelines

glGenProgramPipelines

glIsProgramPipeline

glGetProgramPipelineiv

glProgramUniform1i

glProgramUniform1iv

glProgramUniform1f

glProgramUniform1fv

glProgramUniform1d

glProgramUniform1dv

glProgramUniform1ui

glProgramUniform1uiv

glProgramUniform2i

glProgramUniform2iv

glProgramUniform2f

glProgramUniform2fv

glProgramUniform2d

glProgramUniform2dv

glProgramUniform2ui

glProgramUniform2uiv

glProgramUniform3i

glProgramUniform3iv

glProgramUniform3f

glProgramUniform3fv

glProgramUniform3d

glProgramUniform3dv

glProgramUniform3ui

glProgramUniform3uiv

glProgramUniform4i

glProgramUniform4iv

glProgramUniform4f

glProgramUniform4fv

glProgramUniform4d

glProgramUniform4dv

glProgramUniform4ui

glProgramUniform4uiv

glProgramUniformMatrix2fv

glProgramUniformMatrix3fv

glProgramUniformMatrix4fv

glProgramUniformMatrix2dv

glProgramUniformMatrix3dv

glProgramUniformMatrix4dv

glProgramUniformMatrix2x3fv

glProgramUniformMatrix3x2fv

glProgramUniformMatrix2x4fv

glProgramUniformMatrix4x2fv

glProgramUniformMatrix3x4fv

glProgramUniformMatrix4x3fv

glProgramUniformMatrix2x3dv

glProgramUniformMatrix3x2dv

glProgramUniformMatrix2x4dv

glProgramUniformMatrix4x2dv

glProgramUniformMatrix3x4dv

glProgramUniformMatrix4x3dv

glValidateProgramPipeline

glGetProgramPipelineInfoLog

Tokens

gl_VERTEX_SHADER_BIT

gl_FRAGMENT_SHADER_BIT

gl_GEOMETRY_SHADER_BIT

gl_TESS_CONTROL_SHADER_BIT

gl_TESS_EVALUATION_SHADER_BIT

gl_ALL_SHADER_BITS

gl_PROGRAM_SEPARABLE

gl_ACTIVE_PROGRAM

gl_PROGRAM_PIPELINE_BINDING