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SoTextureCubeMap.h
1 #ifndef COIN_SOTEXTURECUBEMAP_H
2 #define COIN_SOTEXTURECUBEMAP_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoSFEnum.h>
29 #include <Inventor/fields/SoSFImage.h>
30 #include <Inventor/fields/SoMFString.h>
31 #include <Inventor/fields/SoSFColor.h>
32 #include <Inventor/elements/SoTextureImageElement.h>
33 
34 class SoFieldSensor;
35 class SoSensor;
36 class SoTextureCubeMapP;
37 
38 class COIN_DLL_API SoTextureCubeMap : public SoNode {
39  typedef SoNode inherited;
40 
41  SO_NODE_HEADER(SoTextureCubeMap);
42 
43 public:
44  static void initClass(void);
45  SoTextureCubeMap(void);
46 
47  enum Model {
48  MODULATE = SoTextureImageElement::MODULATE,
49  DECAL = SoTextureImageElement::DECAL,
50  BLEND = SoTextureImageElement::BLEND,
51  REPLACE = SoTextureImageElement::REPLACE
52  };
53 
54  enum Wrap {
55  REPEAT = SoTextureImageElement::REPEAT,
56  CLAMP = SoTextureImageElement::CLAMP
57  };
58 
60 
67 
72 
73  virtual void doAction(SoAction * action);
74  virtual void GLRender(SoGLRenderAction * action);
75  virtual void callback(SoCallbackAction * action);
76  virtual void rayPick(SoRayPickAction * action);
77 
78  static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
79  unsigned char *& bytes);
80 protected:
81  virtual ~SoTextureCubeMap();
82 
83  virtual SbBool readInstance(SoInput * in, unsigned short flags);
84  virtual void notify(SoNotList * list);
85  int getReadStatus(void);
86  void setReadStatus(int s);
87 
88 private:
89  SbBool loadFilename(const SbString & filename, SoSFImage * image);
90  static void filenameSensorCB(void *, SoSensor *);
91  SoSFImage * getImageField(const int idx);
92 
93  SoTextureCubeMapP * pimpl;
94 };
95 
96 #endif // !COIN_SOTEXTURECUBEMAP_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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