CL_Circlef(float x, float y, float radius) | CL_Circlef | [inline] |
CL_Circlef(const CL_Vec2< float > &p, float radius) | CL_Circlef | [inline] |
CL_Circlef() | CL_Circlef | [inline] |
CL_Circlef(const CL_Circlex< float > ©) | CL_Circlef | [inline] |
CL_Circlex(floatx, floaty, floatradius) | CL_Circlex< float > | [inline] |
CL_Circlex(const CL_Vec2< float > &p, floatradius) | CL_Circlex< float > | [inline] |
CL_Circlex() | CL_Circlex< float > | [inline] |
CL_Circlex(const CL_Circlex< float > ©) | CL_Circlex< float > | [inline] |
is_inside(const CL_Vec2< float > &point) | CL_Circlex< float > | [inline] |
operator!=(const CL_Circlex< float > &circle) const | CL_Circlex< float > | [inline] |
operator=(const CL_Circlex< float > ©) | CL_Circlex< float > | [inline] |
operator==(const CL_Circlex< float > &circle) const | CL_Circlex< float > | [inline] |
position | CL_Circlex< float > | |
radius | CL_Circlex< float > |