CL_Rectd Member List

This is the complete list of members for CL_Rectd, including all inherited members.
apply_alignment(CL_Origin origin, doublex, doubley)CL_Rectx< double > [inline]
bottomCL_Rectx< double >
bounding_rect(const CL_Rectx< double > &rect)CL_Rectx< double > [inline]
CL_Rectd()CL_Rectd [inline]
CL_Rectd(const CL_Sizex< int > &s)CL_Rectd [inline]
CL_Rectd(const CL_Sizex< float > &s)CL_Rectd [inline]
CL_Rectd(const CL_Sizex< double > &s)CL_Rectd [inline]
CL_Rectd(double new_left, double new_top, double new_right, double new_bottom)CL_Rectd [inline]
CL_Rectd(const CL_Pointx< double > &p, const CL_Sizex< double > &size)CL_Rectd [inline]
CL_Rectd(const CL_Rectx< int > &rect)CL_Rectd [inline]
CL_Rectd(const CL_Rectx< float > &rect)CL_Rectd [inline]
CL_Rectd(const CL_Rectx< double > &rect)CL_Rectd [inline]
CL_Rectd(double new_left, double new_top, const CL_Sizex< double > &size)CL_Rectd [inline]
CL_Rectx()CL_Rectx< double > [inline]
CL_Rectx(const CL_Sizex< double > &s)CL_Rectx< double > [inline]
CL_Rectx(doublenew_left, doublenew_top, doublenew_right, doublenew_bottom)CL_Rectx< double > [inline]
CL_Rectx(const CL_Pointx< double > &p, const CL_Sizex< double > &size)CL_Rectx< double > [inline]
CL_Rectx(doublenew_left, doublenew_top, const CL_Sizex< double > &size)CL_Rectx< double > [inline]
CL_Rectx(const CL_Rectx< int > &rect)CL_Rectx< double >
CL_Rectx(const CL_Rectx< float > &rect)CL_Rectx< double >
CL_Rectx(const CL_Rectx< double > &rect)CL_Rectx< double >
clip(const CL_Rectx< double > &cr)CL_Rectx< double > [inline]
contains(const CL_Vec2< double > &p) constCL_Rectx< double > [inline]
expand(const double &left, const double &top, const double &right, const double &bottom)CL_Rectx< double > [inline]
expand(const double &left_and_right, const double &top_and_bottom)CL_Rectx< double > [inline]
expand(const double &expand)CL_Rectx< double > [inline]
get_bottom_left() constCL_Rectx< double > [inline]
get_bottom_right() constCL_Rectx< double > [inline]
get_center() constCL_Rectx< double > [inline]
get_height() constCL_Rectx< double > [inline]
get_rot_bounds(const CL_Vec2< double > &hotspot, const CL_Angle &angle) constCL_Rectx< double >
get_rot_bounds(CL_Origin origin, doublex, doubley, const CL_Angle &angle) constCL_Rectx< double >
get_size() constCL_Rectx< double > [inline]
get_top_left() constCL_Rectx< double > [inline]
get_top_right() constCL_Rectx< double > [inline]
get_width() constCL_Rectx< double > [inline]
is_inside(const CL_Rectx< double > &r) constCL_Rectx< double > [inline]
is_overlapped(const CL_Rectx< double > &r) constCL_Rectx< double > [inline]
leftCL_Rectx< double >
normalize()CL_Rectx< double > [inline]
operator!=(const CL_Rectx< double > &r) constCL_Rectx< double > [inline]
operator==(const CL_Rectx< double > &r) constCL_Rectx< double > [inline]
overlap(const CL_Rectx< double > &rect)CL_Rectx< double > [inline]
rightCL_Rectx< double >
set_bottom_left(const CL_Vec2< double > &p)CL_Rectx< double > [inline]
set_bottom_right(const CL_Vec2< double > &p)CL_Rectx< double > [inline]
set_height(doubleheight)CL_Rectx< double > [inline]
set_size(const CL_Sizex< double > &size)CL_Rectx< double > [inline]
set_top_left(const CL_Vec2< double > &p)CL_Rectx< double > [inline]
set_top_right(const CL_Vec2< double > &p)CL_Rectx< double > [inline]
set_width(doublewidth)CL_Rectx< double > [inline]
shrink(const double &left, const double &top, const double &right, const double &bottom)CL_Rectx< double > [inline]
shrink(const double &left_right, const double &top_bottom)CL_Rectx< double > [inline]
shrink(const double &shrink)CL_Rectx< double > [inline]
topCL_Rectx< double >
translate(const CL_Vec2< double > &p)CL_Rectx< double > [inline]
translate(const CL_Rectx< double > &p)CL_Rectx< double > [inline]
translate(doublex, doubley)CL_Rectx< double > [inline]